#SLCC 2010

Last weekend I attended the Second Life Community Conference 2010 with my colleague and BGSU Virtual Campus Co-Administrator Bonnie Mitchell. Below you can find all 4 of the presentations we gave hosted on Slideshare.net and links to the Google Docs.

Art101: Final Exhibition in Second Life: Updated

art101-day-11_001As the second summer semester came to an end, my Art 101 class in Second Life held a gallery opening on the final day of class. This opening and exhibition was open to the public and several SL residents and BGSU community members were in attendance! Visit the gallery by clicking on this SLURL:

http://slurl.com/secondlife/BGSU%20Collaboration/56/36/35

This exhibition includes two floors of artwork. The first floor hosts work created by Art 101 students influenced by works from history. The full assignment sheet can be seen here. Each work is presented next to the work that inspired it. You can read more about what inspired the students by clicking on each of the works in Second Life.

The exhibition also includes a show of artwork by practicing artists curated by Art 101 students. The assignment sheet for this show can be seen here. Each student interviewed the artist about their work. The interview can be read by clicking on each work in Second Life.

Images from throughout the semester, including the exhibition opening can be seen here:

Below are a few of the “Extra Credit” postcards and posters made for the exhibition.

art-101-hoffman-virtual-campus-poster

susan-shie-obama-inauguration-4

SIGGRAPH SpaceTime Exhibition on BGSU Virtual Campus

siggraph spacetime_001I’ve been working hard all weekend to get the Animations loaded into our new dynamic media players on the BGSU Virtual Campus for the SIGGRAPH SpaceTime Exhibition. You can watch over 32 animation and videos of interactive works at the gallery.  I just put up a post about it on the BGSU Virtual Campus blog. Read on here…

Here’s the SLURL to get right to the gallery: http://slurl.com/secondlife/BGSU%20Creation/164/180/28

Art 101: Critique in Second Life

Over the last week my students have been working on an assignment in which they were to find an inspirational work of art and create a work in repsonse to it (read assignment here). The first meeting class of this week, we held in-progress critiques of the work. The set-up for this included teaching students to upload images into Second Life (my tutorial here), build a primitive or object to put them on (tutorial), and then how to put the image on the prim (tutorial).

Here are some image of both critiques. View more here.

The most exciting thing was the amount of feedback each students received from other students. In a studio classroom the comments usually come from only a handful of students. An Instructor often times has to play a significant moderator role to coax quiet students into speaking. I’m not sure if it was because this is NOT a studio art class with non-art majors OR if the text chat mode of communications allowed students to speak more freely, but the amount of feedback per image was really wonderful!

Art101: Artist Roleplay Assignment

This summer I am teaching Art 101: Intro to Art online in Second Life. It took about a week to get the students up to speed on how to use Second Life. I am using some of the info at the main SL wiki, but mostly my own tutorials at the BGSU SL Help Wiki. My students are keeping blogs to reflect on what they see/do in class, document what they discover on the web and in Second Life, and also as a place to display what they create. Our second week, most of them blogged about our trip to the Sistine Chapel re-creation on Vassar Island (SLURL).

Last week the students were given an assignment to research an artist from a list I had presented them with. Then, they were asked to modify their avatar to look like that artist or one of the artworks that person had created. Finally, the students roleplayed those artists in a conversation in front of the class to present their findings. Click here to read the assignment. Watch two example videos below or see more examples here.

Jackson Pollock & M.C. Escher

Sol LeWitt & Henry Moore

Overall, I would say that the assignment was a success! Some students were able to modify their avatars better than others but the creative choices was easy to spot. Some students were unable to use voice chat and therefore held conversation in voice chat. This made the exchange between the two avatars move much slower and the immersion felt by the audience less present. However, students were still able to present their information in a timely manner.

Metaplace sticks with a good idea

Early on in Second Life, you could find a “Gate System” that used replica’s of the Stargate to link one location to another. You never knew where you were going to end up when you stepped thru a gate and it was a great way to explore (plus, I’m just a big Stargate fan!).

Over the past few months I’ve noticed users in the virtual world Metaplace had started the same trend.

From Vitrual Worlds

It turns out that Metaplace is “officially” making this feature part of their virtual experience. I think link worlds is a great idea and another way to connect communities!

metaplace ring system

We’ve moved!

The official SLLC blog at BGSU has now moved to:

Blogs.bgsu.edu/SecondLife

Please redirect your subscription settings there. Thank you!

5 tips for Students on the SLED blog!

SLED® Blog
Beginning of the Year Tips: Five Things Students Should Know Before Creating Their Second Life Accounts

It’s August which means, of course, back to school time! The SLed mailing is is abuzz with questions about account creation, syllabus guidelines, and other issues related to bringing new students into the Second Life grid for the first time.

Let’s start with tips about account creation!

Read more at the link above!

Tracking in SL with cams

Original Post at Mobitrends: http://www.mobitrends.com/2008/08/
27/head-tracking-in-second-life/

I someone at SIGGRAPH from Carnegie Melon who told me that 8 of their grads in the HCI dept went on to an internship for Linden Labs and were working on just such a thing (Mitch Kapor mentioned it at SLB5). But I’m not sure that this is the same team.

Likewise, this team is using a regular webcam… Mitch and his team are using the Zcam, which runs roughly about $250-300 (what I was told at SIGGRAPH). See the demo for that below

Zcam, webcam 3D – Second Life

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    Anthony Fontana is Geek, Artist, Educator, Learning Technologist, App Designer, Virtual Campus Admin, Graphic Novelist, Zen Buddhist, Father and more...
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